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6 Tips to Stitch 20% Faster on GoPro Fusion – without new hardware

GoPro Fusion: how to stitch 20% faster
GoPro Fusion: how to stitch 20% faster

Here are some pro tips for faster stitching on GoPro Fusion. With one of these tips alone, you can get 20% faster stitching without new hardware!

GoPro Fusion has the best 360 video quality among consumer cameras at the moment. However, there are many complaints about stitching being too slow. Here are tips to get faster stitching on Fusion.

Before we go on to the tips, one thing to note is that Fusion practically requires a dedicated graphics card. It doesn’t have to be the latest and greatest — I recommend the $199 GTX 1050 Ti 4GB, which on my tests, was surprisingly as fast as a ~$680 GTX 1080 for stitching.

It might feel strange to buy a $200 graphics card to use a $699 camera, but among all the 360 cameras and panoramic heads I own, the Fusion is the closest thing to a perfect 360 camera thus far, with excellent video quality (almost as good as the $3499 Insta360 Pro), excellent stabilization and very good photo quality (see my detailed review).

6 Tips for Stitching Faster on Fusion

Now here are 6 tips to stitch faster on the Fusion, even without upgrading your PC.

1. Use a faster Micro SD card. During the stitching process, Fusion Studio must retrieve the files from the Fusion’s Micro SD card. Therefore, using a faster Micro SD card will improve your stitching time. The fastest Micro SD card at the moment is Sandisk Extreme Pro. It costs much more than other Micro SD cards, so if you want to save, get the 64GB version, which is the sweet spot in terms of cost per GB (it costs only 50% more than the 32GB version, even though it has 100% more capacity).

2. Shoot selectively. Fusion video files are very large – each lens captures a video that has about the same resolution as a 4K video — and there are TWO of them being recorded concurrently. Therefore, you should shoot more selectively. Instead of simply recording everything, I try to ask myself, “Will I really use this footage?” And remember that most people don’t want to watch very long 360 videos anyway.
Shooting selectively saves your batteries, hard drive space, and stitching time.

3. Use smaller directories.  Every time you open Fusion Studio it has to regenerate the thumbnails for all the files in your folder, as well as all subdirectories.  To minimize the time spent regenerating thumbnails, put your Fusion files into smaller folders.  For example, instead of putting a whole month’s worth of videos into the same folder, put only one day’s worth of videos into a folder, and create a separate folder for another day’s videos, etc.  With fewer files in a folder, Fusion Studio will be able to generate thumbnails for it more quickly.

4. Stitch from your hard drive, not the Fusion.  Listen up — this is the most important tip.  Fusion Studio enables you to review and stitch either directly from the Fusion (by connecting it to your PC), or from files that have been copied or transferred to your hard drive.  Here’s the key: if you stitch from the Fusion, it will take around 20% longer to stitch, compared to stitching the same file(s) from your hard drive.

I tested a 16-second video file and stitched it with full stabilization at 5.2K, 360 audio, Cineform, with D-Warp on.  When I stitched from the Fusion, it took 133 seconds.  When I stitched the same exact file from my hard drive, with same exact render settings, it took 111 seconds.  Therefore, stitching from the Fusion appears to increase stitching time by around 20%.   So you can improve your stitching time by almost 20% simply by stitching from your hard drive instead.

Exception:  The exception to this rule is if you are only stitching a small file, you can save a bit of time by stitching from the Fusion than your hard drive.  This is because in my tests, it appears that Fusion Studio can read files faster from the Fusion directly, than when reading from Micro SD cards, even if you use two separate card readers to read two cards simultaneously:

Importing 45.5 GB of videos and photos from Fusion, including previews, took 8 mins 14 secs on my PC.  If I copied the same files to my hard drive and opened the folder from Fusion Studio, the total time, including both copying the files plus opening with Fusion Studio and generating previews, took about 11 mins 59 secs, even though I copied from the two Micro SD cards simultaneously (one with a card reader, and the other with an SD card adapter, and both transferred at around 40 mbps).

5. Trim your videos before stitching.  Fusion Studio lets you trim your videos before rendering them.  The original unstitched files are preserved.  Instead, you simply use in and out markers to specify the range that you want to render.  By trimming the videos before sending them to the render queue, you only stitch what you really need, thus saving stitching time and hard drive space.

What if you need more than one segment from a video?  Use the “Create a Copy” button.  It doesn’t literally create another copy of the video.  Rather, it creates a shortcut to the original file, and lets you use different settings — or trim a different segment — when you render.  To avoid confusion, you can click on the title of each copy and change it to a more meaningful title.

6. Consider using 4K instead of 5.2K.  Finally, depending on how you plan to share the video, consider rendering it as 4K instead of 5.2K.  I found that 5.2K was crisper but the difference between them in terms of detail is barely noticeable:

GoPro Fusion 5.2k vs 4k comparison
GoPro Fusion 5.2k vs 4k comparison

In the cropped screenshots above, Sample A is 5.2K, while Sample B is 4K.  Rendering video as 4K in H.264 will save you stitching time and hard drive space (5.2K Cineform files are about 10 times larger than 4K H.264 files).

How much of a difference does hardware make?  Speed tests

I tested the stitching speed of Fusion Studio 1.1 using two different PCs:
– a low-end VR-ready PC (i5-4590, 8GB, Zotac GTX 1050 Ti 4GB low profile)
– a more powerful PC (i7-6700, 32GB, Gigabyte GTX 1080).

I rendered the same 16-sec video on both of them.  Surprisingly, they had identical stitching times of 111 seconds, or around 6.9 frames per second.  From this test, it appears that more RAM has no effect on the stitching speed, and as long as your processor and graphics card meet the recommended specs (i5 processor, dedicated GPU), a higher-end processor or a faster GPU does not improve stitching speed significantly.   I plan to do more tests in the future.



About the author

Mic Ty


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  • Nice tips Mic….thanks The graphics card makes the most difference in render speed. GPU performance is key.

  • Great videos and content you make, Mic, thanks!
    I am considering to buy the Fusion, but I’m not sure my computer is strong enough to do the stitching etc…
    I have a Lenovo laptop with 8gb Ram 2,3-2,8GHz 256SSD Intel HD Graphics 520 video card
    Do you think it should do the trick?

  • Fusion Studio is a badly-architected piece of software. It will stitch shorter videos but anything beyond a couple of minutes can cause problems… the program eventually comes to a screeching halt and then dies because it eventually requests memory that simply isn’t available and then exits (not gracefully… it just exits without any alert to the user). I’ve watched it’s memory usage and that is the problem. It runs out of memory for stitching large files, and that is a software design flaw. It should do this using the hard drive, not memory, and there are ways of doing it that really won’t affect performance but that will let it run a lot faster. The workaround is to take a large video and then brake it up into no more than 7 minute segments and then stitch each segment… that keeps the demand for memory to where it can be handled with 16 GB of RAM… but then you have to piece together the segments. The software should be able to stitch arbitrarily large videos at 5.6K. I hope GoPro gets their act together and redesigns this to make it reliable.

    I won’t go into the fact that you can’t dynamically move the viewing angle in the desktop version but you can do it in the mobile version… WTF? The camera is cool, the mobile software really isn’t useful for any kind of significant editing at high resolution, and the desktop software is badly designed and not robust or performant. GoPro, if you’re listening, FIX FUSION STUDIO DESKTOP!!! before you release any more 360-degree cameras!!!!

  • Hi

    Despite this is an almost one year old post, I just reached here looking for answers:

    I need to know which graphic cards are recognized by gopro studio or gopro quick (in fact, both) as I’m thinking on buying a new one only for video edition (And I don’t have unlimited budget such as quadro, etc).

    I see you recommend GTX1050 or 1080 but I also own a GTX750 2Gb that maybe can do the job, or even an AMD RX570/RX580 can do a good job also.

    But what I would really like to know is if there is a way to know that “this or that card will be recognized by the software”. Is there any rule for that?

    I also use Premiere CS6 and Filmora 9 depending on the target of what I’m doing. Adobe publish a list of compatible cards, Filmora don’t.

    And, extending the debate if I’m allowed to do it 🙂 should I install windows + editing software + caché in a NVME disk, then use Sata3 SSD for raw files and another Sata3 SSD for writting the encoded files? or it’s better to install windows + editing software in a Sata3 SSD, then caché in a NVME, and a dedicated Sata3 SSD for writting encoded files?

    Thanks a lot!

  • My personal and humble advice is to manage 360 videos from the gopro app of an iphone or ipad pro. View the clip in low preview from the app, loading the files still on the camera. Then trim the portion with the action you need and edit with overcaputure funcionality into the app. Ultimately create the final cut you would need to include in the final editing. Then you go back to workstation. Too much hardware needeed for an old way to do something that now meant to be made from mobile device. all the advices from the poster are very very precious! P.S. I’m thinking moving to gopro MAX which now stiches on the camera itself (no banana chip anymore, google it) drastically reducing editing time. Hope it helps. Luigi

    • Hi Luigi. Max in-camera stitching only works for the non-360 mode which uses only one lens. 360 mode requires stitching on a phone or desktop.