If you just got an Insta360 One X (reviewed here) and want to know how to edit 360 videos on Adobe Premiere, then this tutorial is for you. In this tutorial, you’ll learn the most efficient workflow for the Insta360 One X, from transferring your files to your hard drive, to stitching to editing. You’ll also learn how to edit without stitching videos using Insta360’s exclusive no-stitch workflow for Premiere (which works not just for the One X, but for any Insta360 camera).
To learn about the advantages and disadvantages of the no-stitch workflow, see the main article here.
I’ve been working with the One X importer plug-in for Premiere Pro and attempting to use the no-stitch workflow. It has problems. After you import a clip, if you right click on it in the project window and select “Source Settings…”, a dialog box will come up that gives you some options, including the option to select Venture Case or Dive Case (or no case) (so you might want to update your video, which claims there is no option for this). It also has an option to disable Flowstate stabilization. However, the behavior is unreliable if you don’t use the default options. These options mysteriously reset themselves as you are working with your video. Even if everything looks right while editing, when you export, the options may change back to the default settings, or the importer may crash. Videos composed of only one clip may be a little less frustrating. You should watch the output window during export to be sure you are getting what you want. And as you mention, there is currently no option to enable stabilization with Direction Lock, which is really too bad, as that’s an important feature of the camera.
Partial good news – in the latest release of Insta360 Studio 2019 (version 3.3.2, Build at March 14, 2019 20:55:20), the importer plug-in for Premiere Pro now has a “Lock Direction” option when you use “Source Settings…”. The default settings are: “Lock Direction” is off, “Flowstate” is on, and “Stitching” is set to “Normal” (i.e. no case – you can also select the Venture or Dive cases). You have to set these options for each clip individually. It’s still unreliable – once set for a clip, it can mysteriously become cleared while you are editing your video, even though you haven’t gone back into “Source Settings…” to make changes. Moreover, even if you set these options immediately before export, the options reset to their default states when you export if you queue the job to Adobe Media Encoder. What worked for me is to first get all my editing done, then turn on “Lock Direction” for every clip one-by-one, then click on the Program window once to select it, then File > Export > Media, set up my export settings, and click the “Export” button rather than the “Queue” button. This exports directly from Premiere Pro without using the Media Encoder, and when you do this, the individual clip Source Settings are in effect during the export. The downside is that you then can’t use Premiere Pro to edit another video while the first one is being exported. Since my videos usually take several hours to export, I can’t get anything else done with Premiere Pro for a long time, which is unfortunate.
Thank you very much Victor! Great news! I will check it out!
I experienced the same thing – Lock Direction becomes disabled for my videos automatically when I export using Media encoder. I’ll try your trick to Export without media encoder. Thanks!
So, what happens when you use Media Encoder. Do, the source Settings come into effect?
Hi Chandrajit. Do you mean for the final render? The render does include the source settings. Or do you mean you want to transcode before editing?
Hi Mic Ty!
I have read that for make a 1080p videos (no 360 VR videos) it is better recording it in 4k instead of 5.7k. The 5.7k is better for VR videos. Is it true?
Has any of this changed for the latest Adobe Premiere 2020 and the latest GoPro plugins?
Insta360 plugin still works for Premiere 2020. But there’s a new Gopro fx reframe plugin that’s incompatible with insta360 plugin. I have a workaround here: https://360rumors.com/gopro-fx-reframe-plugin-tutorial-premiere-sophisticated-reframing-controls/
I was given an Insta360 one x for Christmas along with venture and dive cases etc….yes I have a very generous, loving and understanding wife.
I have tried to install the Insta360 studio with the Adobe plugin but it makes my Adobe Premiere pro 2020 freeze when it gets to the Inst360oneimporter plugin in its startup. It there something I have not done correctly?
I would dearly like to edit my new Insta360 one x footage on my computer rather than my phone as I need a big screen and mouse to have any control. It appears that there are many different tools/ options between the mobile app. and the software. Is this something that can be fixed?
Looking forward to your wisdom and suggestions,
Hi Paul! Congrats on your One X and you are so lucky to have such a loving wife. Re One X, what are your PC specs? If you don’t have a graphics card, you can try stitching the video first in Insta360 studio, then import the stitched video into premiere.
Hi Mic, thanks for all your information regarding 360 cams! Maybe I oberlooked it, but do you have an article or YT video on the workflow for raw photos with the insta 360 one x? I set the one x to shoot raw, but as far as I can tell the app exports normal jpg, either reframed or as a 360 equirectangular image. I use lightroom cc on my phone to edit raw images from my normal mirrorless camera (at least a first rough edit while traveling), so I wonder if a completely mobile raw workflow is also possible for the one x, and if not, how it’s best done using insta studio and LR on a desktop. Best regards, Sebastian