A look back at the Dodeca, the first camera capable of nearly spherical 360 video

Here is the Dodeca 2360, the first camera that was capable of capturing fully nearly spherical 360 video.

It’s amazing how technology has made 360 videos accessible to the masses.  What you see here is the Dodeca 2360, which was at one time the flagship 360 video camera of Immersive Media, a company that develops hardware and software for 360 photos and videos.

The Dodeca 2360 was created in 2004 and  has eleven Sony 1/3 inch sensors and eleven lenses configured as a dodecahedron (there’s no lens at the base).  The lenses can accept standard 30.5mm to 37mm filters and lens hoods.

The Dodeca can capture 100 megapixel still images, or record 360 video at 2400 x 1200 at 30fps.  In 2012, it cost as much as $65,000 brand new.  [Update: Reader James Hays says that it had a nadir of 60 degrees, so technically it might not qualify as “fully” spherical.  See comments below. I’ve revised to call it “nearly” spherical.  James also posted a link to what he said is a sample video (which used two Dodecas).  Looks great! ]

Today, you can get the LG 360 Cam (reviewed here) or the Insta360 Air (hands-on preview here), both of which can record fully spherical video at 2560 x 1280 at 30fps.  The LG 360 Cam had a $199 MSRP but the street price is now as low as $120.  The Insta360 Air (for Android) has a $119 MSRP and can even capture a 360 live stream wirelessly.  Of course, even with a lower nominal resolution, the Dodeca probably has higher image quality (24 mbps).  Nonetheless, I hope this gives you a better appreciation for the technology that’s being made available to you in these 360 cameras! 😀

Thank you very much to Rec360.ru‘s Roman Goldman for bringing this to my attention!   Thanks to James Hays for the additional info!

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Mic Ty


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  • IMC at one moment had a chance to define the immersion market but their silly approach to content and its license simply froze them out of the most significant 360 effort – StreetView. Their almost-deal lasted around 45 days with Google before Google sorted out a better process without the IMC content license via the impossible to stitch dodechedral cameras… just enough time to extract a tidy profit by early stake-holders in IMC before Google dropped the IMC deal? Since then Point Grey and now bubble cams have left IMC in the dust?

  • Mic,
    cool running into this piece of history on your site! I’ve just brought on the original production team from IM to create a bigger vision and go to market strategy for Evolved Reality!