VR News and Info

HTC Vive Cosmos redesign: latest specs (updated June 25, 2019)

Vive Cosmos specfications
Vive Cosmos specfications

HTC Vive Cosmos is a new desktop VR headset with inside-out tracking and a high resolution LCD display (1440 x 1700 per eye, 90fps refresh rate).  HTC claims less noticeable screendoor effect and 40% increased clarity due to a higher density of RGB subpixels compared to the HTC Vive.

Vive Cosmos specifications
Vive Cosmos specifications

HTC posted a new video of the redesigned Vive Cosmos headset revealing significant changes from the version shown in January at CES.

By comparison, here was the version shown in January:

Here are at least some of the changes:

Six cameras instead of four cameras.  The previous Vive Cosmos had four cameras (two in front, and one on each side).  The new Vive Cosmos has two more cameras facing above and below it.  There is also a sensor in front which may be an ultrasonic proximity sensor.

Tethered instead of wireless.  The new Vive Cosmos has a cable whereas the previous one had no visible cable.  The Vive Cosmos appears to be a desktop VR headset, seemingly irreconcilable with HTC’s previous statement that the Vive Cosmos could be controlled either by a desktop or a smartphone.  It is not clear if the redesigned Vive Cosmos will still be able to connect to a smartphone given that it has a cable (presumably for USB and HDMI or DVI).

Grill cover.  The previous Vive Cosmos had a smooth cover whereas the new one has a grill, possibly for better resistance to overheating.

Removable cover.  The new Vive Cosmos has a removable cover, which is unusual given that there are two cameras on the cover, with no obvious connections.  It also leads us to wonder why the cover is removable.  However, with the cover removed, we can see that there is a rectangular space that may allow for additional accessories.

Analysis, price and availability

Prior to this reveal, HTC said that Vive Cosmos would be fully compatible with SteamVR.  It seems that Vive Cosmos will be a successor or possibly a replacement for the HTC Vive, and a direct competitor for Oculus Rift S rather than Oculus Quest.

In terms of cost, having more cameras may mean a higher cost than Rift S (which has 5 cameras).  Moreover, HTC’s products have consistently been higher than Oculus’, so I’m expecting it will be $100 to $200 more than the Rift S, i.e., around $499 to 599.  If it somehow has a standalone capability (with its own processor, memory, etc.) then it will almost surely cost more than that.

HTC said that Vive Cosmos will be available Q3 2019.  Here is the official page.

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  • If they can make it work both with both a tethered mode and an untethered mode, that would be amazing. I’m not expecting wireless communication with a PC, but an untethered, self-contained unit like an Oculus Quest that could also tether to a computer for full PC gaming would be amazing! Even if the unit cost more than double the price of a Quest/Rift-S, it would be worth it to some to have a single device able to do it all.

    • That would be pretty cool if it could be used both ways! If not at least we still have quest which can be used as a desktop headset too (via streaming) 😁